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Hello and welcome to our blog.
We are students of Dominikos Theotokopoulos secondary school which is in Heraklion -Crete in the South of Greece.We have thought of creating this blog in order to have fan during our science lessons. We want to show other students that learning science is interesting and great fun.
Showing posts with label Classes. Show all posts
Showing posts with label Classes. Show all posts
Monday, June 30, 2014
Thursday, June 26, 2014
Thursday, May 29, 2014
Experiment : Tracing Chlorophyll in Spinach
by Unknown | 
in Experiments
at Thursday, May 29, 2014
Friday, February 14, 2014
Experiment: Charge and Discharge of a capacitor
by Unknown | 
in Experiments
at Friday, February 14, 2014
Monday, January 27, 2014
Our Cartoon Animation with Disney Sprites!
by GaziAggelos | 
in Hour Of Code
at Monday, January 27, 2014
After a long time we managed to finish our final animation in order to present it to our class of project "Hour of Code"!
Its a prototype work for our class of project and very difficult to completed.
So we hope to enjoy it!
Create by Aggelos Skou. And Mike Fasou.
Tuesday, December 17, 2013
Sunday, December 1, 2013
Playing Football in Scratch!
by GaziAggelos | 
in Hour Of Code
at Sunday, December 01, 2013
The purpose of this scratch game is to learn how sprites can interact with each other with an very interesting way! Playing football!
There are many ways to achieved this interaction of sprites! Here is my way!
Whole Script:
FootBall Player (Sprite 1) Script:
Soccer Ball Script:
That were the scripts of the 2 main sprites if you want to take a look to the whole script of my game go and play it now in Scratch Online!
FootBall Shot Create by Aggelos Skouradakis
Written by Aggelos Skouradakis
Friday, November 22, 2013
Solving a maze
by Unknown | 
in Hour Of Code
at Friday, November 22, 2013
The mazes can be found at http://blockly-demo.appspot.com.
The purpose of this program is to learn how programming works. In other words, using sliding elements with actions, such as "Move forward", "turn right", "if there is a path do", "repeat until" etc., the little man in the illustration aims to reach the red flag.
The solution of the above maze is shown in the accompanying diagram. The main idea is to follow always the left path till we reach our destination.
Initially, using the command "repeat until" saves space and time, since there is no need to repeat the same command. Then, the application "if there is a path to the left do ... else" first checks if there is a path left to turn otherwise to execute the instructions in the "else" statement. The second priority is if the little man has the ability to go straight and finally, as last resort we turn right.
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